Pixelophy, with Pleasure

Texturing and lighting tutorials, character development, interviews, 3d animation and 3d web design.

Military Zombie 3d character design Part02

Feb 6, 2014
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Military Zombie 3d character design Part02
In part one we stopped at the three military Zombie with different camouflage patterns for their uniforms, but using only colour or texture differences on your characters might not be enough, for this project I needed at least 6 different types of Zombies that will be front and center in the final 3d illustration, so the next step was to create difference variations of the same zombie character on top of three different camouflage patterns, this part is going to be interesting cause we are going to rip some Zombie arms, legs hands, break necks and jaws, oh goody :D  Read More »

What I learned from “The Art of Books”

Jan 31, 2014
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What I learned from “The Art of Books”
  I love buying "Art Of" books, I love collecting each one mainly for inspiration and learning, but also for the pleasure of owning a minuscule part of this beautiful animated industry, and maybe one day I can leave this books as a lovely memory for my kids. Sometimes I buy the book, go over a couple of pages when I receive it, and then put it on a shelf next to the others for that day when I will need it for a project or just to be inspired for a personal project.   Read More »

Zombie Soldier 3d character design Part01

Jan 23, 2014
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Zombie Soldier 3d character design Part01
For the last couple of weeks I have been working on a project that I wouldn't have even imagine that I would work on, I'm not a big fan of horror movies to be honest they scare the S*** out of me, not a huge fan of zombies either but t least I grew up playing resident evil the games not the crappy films ...   Read More »

V-Ray for Maya Course on Digital Tutors

V-Ray for Maya Course on Digital Tutors
Hey guys, before I start telling you about this week’s update, I gotta apologize for not being active on the blog for the last couple of month, I have been very busy working on some amazing projects which I will share with you here each week starting this week, I promise that I will try to make 1 update per week from now on. Read More »

Creating a carpet and rug shader using Maya’s Procedural textures

Creating a carpet and rug shader using Maya’s Procedural textures
For this tutorial, I will be using VRay shader and Maya’s procedural textures, but please note that this tutorial will work not matter what type of render system you are about to use. It works great in both Mental Ray and Maya software renderer. Read More »

What more can I say!

Apr 25, 2012
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What more can I say!
I want to start this post with a verse that I love. "I don't mean to boast But damn if i don't brag Them crackers gonna act like I ain't on they ads." Jay Z   If you want to know more about me and my work, you can check out the Interview that I gave for The Agency Post!      

Featured in 3D World Magazine

Jan 8, 2012
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Featured in 3D World Magazine
First of all I want to wish you a Happy New Year! May all your wishes come true this year and may this year be full of Joy and Love!   I want to start this year with some great news… Drum rolls!   Read More »

Waiting for Santa

Waiting for Santa
Happy Holidays, Merry Christmas to you and all your loved ones! May Santa bring you everything you ever wished for and may 2012 be an awesome year for Everybody!   Waiting for Santa concept was actually done last Christmas and I didn’t have time to 3d model it, texture and lighting before Christmas and in a way I’m glad I didn’t cause this year I have learned so much and my modeling and lighting techniques have become so much better! Read More »
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