Texturing and lighting tutorials, character development, interviews, 3d animation and 3d web design.

Featured in 3D World Magazine

Jan 8, 2012
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Featured in 3D World Magazine
First of all I want to wish you a Happy New Year! May all your wishes come true this year and may this year be full of Joy and Love!   I want to start this year with some great news… Drum rolls!   Read More »

Waiting for Santa

Waiting for Santa
Happy Holidays, Merry Christmas to you and all your loved ones! May Santa bring you everything you ever wished for and may 2012 be an awesome year for Everybody!   Waiting for Santa concept was actually done last Christmas and I didn’t have time to 3d model it, texture and lighting before Christmas and in a way I’m glad I didn’t cause this year I have learned so much and my modeling and lighting techniques have become so much better! Read More »

She Didn’t Say Goodbye…

She Didn’t Say Goodbye…
This scene actually started from a lighting exercise I was doing using VRay for Maya. I wanted to create a simple night light rig setup, and it started as a really simple scene. I showed it around to a friend of mine who is a great matte painter and he gave me some pointers and feedback on how a balcony overlooking a city scene should look like and he sent me lots of reference examples, but the most important thing that I got from our discussion was “ This scene works only if it tells a story with characters, otherwise it’s just a simple 3d scene”. Read More »

New Pixelophy project, sneak peek!

Oct 24, 2011
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New Pixelophy project, sneak peek!
For the last couple of month, I have been working on a new project a new 3D scene. This scene will be a romantic 3d scene, it’s Modeled in Autodesk Maya, lighting done in Maya as-well and the scene will be rendered using VRay for Maya. I will be revealing this scene in November 2011, but meanwhile I wanted to share with you something that I think you will enjoy (I surely hope so). Read More »

Dope Awards Winner AGAIN! – 3d Dope Award

Sep 16, 2011
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Dope Awards Winner AGAIN! – 3d Dope Award
All right, when I won the first 3d dope award for Luca's Day off I was super happy, BUT when I won the 2nd one I was ecstatic! This time the award was given to the 3d piece that means so much for me cause it was a start of a new chapter in my career. Lonely playground is the turning point where I decided that I want to get more serious into lighting and 3d in general.     Don't forget to check out weekly seen #5 so you can check out the making of Lonely playground.    

How to create Pixar Cars style Eyes using Procedural Texturing in VRay for Maya:

How to create Pixar Cars style Eyes using Procedural Texturing in VRay for Maya:
I can’t wait for the European release of Cars 2! From the screens that I have seen and the amazing Cars 2 Artworks, I really can’t wait to check it out. I haven’t watched any Cars 2 Trailers cause I really don’t wanna to ruin my experience when I’m gonna watch it!   Anyhow, let’s get back to the Tutorial; I have been planning to do a version of my 1950 Vickylane as a Cars character for a while now. I thought this is going to be so easy to do, how hard it can be, right? It’s just a plane with simple eyes!   Read More »

From Red with Love!

From Red with Love!
I saw the amazing piece called Fiesta By Vladimir and was fascinated on the amount of work and details that went into that piece. I think I spent at least an hour checking all the corners and elements and each time I see it again I discover an element, a pose or an emotion, this piece can easily be split in 6 artworks if not more. You have to check out the works of Vladimir cause they are in his own words : "My art is superficial; it is a cartoon or a joke. Frivolous art…"  I love his style and I'm always excited to see what he comes up with next!   Read More »

Pixar shows interest in Moldavian Animation studio

Jun 30, 2011
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Pixar shows interest in Moldavian Animation studio
Do you know anything about a small European country, situated at the border of EU and the great Mother Russia? Well, you can find more information about it here Moldova, but the purpose of this article was to talk about a small Moldavian 3D studio that shines from Chişinău, the capital city. Read More »
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