The entire model was digitally sculpted using ZBrush, I used Zremesher to clean up the mesh and it came pretty nice, I did some simple polypainting to lay down the basic colors. When you download the files from Gumroad you will receive the Maya files the obj files for those who aren’t Maya users and I will also include the ZBursh files with all the subdivisions intact in case you want to play around with the models. I will also include the ZBrush model without the cookie jar lid edge just in case you want to use this guy differently.
Christmas… my favourite time of the year… I know it sounds very cliche, but I just love it, and it’s not only the gifts and the good food it’s just that the atmosphere and the people are a bit more loving and calm. Well, living in beautiful Brasov helps a lot cause this place is magical in every season but nothing compares to snowy Brasov… at least for me.
Another Day another X-mas decoration, Christmas is getting closer and I’m so excited, I’m trying to keep up the pace but with this project, but with all the projects and baby it’s not an easy task, but I’m still trying. Alright so for today’s 3d decoration I thought of making something a bit cute, a cartoony santa, the design is based on a clay ornament by a very talented artist Kay Miller.
One of my all time favourite christmas stories is the Nutcracker and I have been planning to 3d model one for a while now, so it took me a while to get this guy exactly as I wanted him. So here is the 23 Days till Christmas 3d model, The model was created using Maya and ZBrush and rendered using V-Ray for Maya, all the shaders are V-Ray for Maya ready. The model is entirely 3d modeled so there aren’t any height maps on the Nutcracker character.
So, what better time of the year to spread your art and give back… For me, spreading art and the joy of Christmas is the closest to my heart. So, the project is simple: it’s called “24 Days Till Christmas” and I really hope I can make it and keep up the pace. Every day I will share a render of a scene, an object with a festive theme…
Alright, now this is my first free video tutorial, it’s not my first video tutorial as you already know I have 3 courses launched make sure to check out my Digital Tutors courses, but you are not here for that, you are here for the free tutorial because let’s face it we all love free goodies, I just hope you find this tutorial helpful and I really hope you can integrate it in your daily workflow.
For this project I needed at least 6 different types of Zombies that will be front and center in the final 3d illustration, so the next step was to create difference variations of the same zombie character on top of three different camouflage patterns, this part is going to be interesting cause we are going to rip some Zombie arms, legs hands, break necks and jaws, oh goody
I love buying “Art Of” books, I love collecting each one mainly for inspiration and learning, but also for the pleasure of owning a minuscule part of this beautiful animated industry, and maybe one day I can leave this books as a lovely memory for my kids. Sometimes I buy the book, go over a couple of pages when I receive it, and then put it on a shelf next to the others for that day when I will need it for a project or just to be inspired for a personal project.
Here is the initial shaders test, and I’m pretty happy with this as a starting point. I really like how the eyes came out, the look pretty scary like this, but the client wanted the guy to look a bit funny cause he was after all going for a mic gore style.
Hey guys, before I start telling you about this week’s update, I gotta apologize for not being active on the blog for the last couple of month, I have been very busy working on some amazing projects which I will share with you here each week starting this week, I promise that I will try to make 1 update per week from now on.
For this tutorial, I will be using VRay shader and Maya’s procedural textures, but please note that this tutorial will work not matter what type of render system you are about to use. It works great in both Mental Ray and Maya software renderer.