All posts by Johannes Tiner

3ds max vray

Using 3ds max and Vray to create some LOVE

By | 3d tutorials, 3ds max tutorials, guest author 3d tutorials | No Comments

In this looong video tutorial Guest author Johannes Tiner will show you how to re-create something pretty awesome :) using 3ds max and renderd using my all time favorite renderer.

This is a heavenly inspired 😛 video tutorial and all credits go to:
Nejc Polovsak from Twistedpoly ( )
Nina Stajner ( )

This is the spline plugin that Johannes Tiner talks about

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3ds max cloth tutorial

Fully Procedural Sofa Fabric Shader in Vray

By | 3d tutorials, 3ds max tutorials, guest author 3d tutorials, V-Ray Tutorials | No Comments

In this tutorial guest author Johannes Tiner will show us how to create the IKEA’s Ektorp sofa fabric using Vray and 3dmax, using procedural textures, we are going to create this shuddering without depending on any bitmap and not have a shader which is pixel dependent, we don’t have to worry about the scale of the shader to get those nice crisp details. We will start with a Vray material applied to our fabric, I’m not going to go into how I setup the lighting for this scene, cause I really want to get to the creating the shader, that’s why you are here right?

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