In this tutorial I will go over explaining how to create some realistic soft cloth shaders inside Maya using V-Ray, this technique actually works on any type of renderer, I will start by explaining how to create a really simple cloth shader that you can use in your cartoony projects, and then I’ll show you the “standard” cloth technique, and finally I’ll build an awesome shader network that will blow your mind, literally blow your mind so make sure no kids are around when you watch this cause your shattered brain pieces might injure them, so use this tutorial with caution.. YOU have been warned!
Category Archives: Texturing Tutorials
For this tutorial, I will be using VRay shader and Maya’s procedural textures, but please note that this tutorial will work not matter what type of render system you are about to use. It works great in both Mental Ray and Maya software renderer.
Anyhow, let’s get back to the Tutorial; I have been planning to do a version of my 1950 Vickylane as a Cars character for a while now. I thought this is going to be so easy to do, how hard it can be, right?
Alright then… This week I will be presenting an old piece (I know it’s a bit of a cheat but I have been really busy). And I really gotta present this as a weekly scene cause it’s an important project for me, because I learned so much while working on this piece from lighting setup to composition, color and texturing and I feel it like a nice turning point for me.
In this Tutorial I will try to walk you through the procedure of creating a Realistic Mahogany Wood Texture in Maya using just procedural textures. This textures works perfectly with Mental Ray…